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Dead By Daylight (DBD) Chapter 22 Update 5.4.0 Patch Notes Today

A brand new update will soon begin rolling out for Dead By Daylight and will mark the beginning of Chapter 22.

Today’s update will be made available for all supported platforms, after previously being released on the Steam Player Test Build version of Dead By Daylight. As standard with new Chapter releases, fans can expect plenty of changes and new content to jump into.

Here’s everything you need to know surrounding the new Dead By Daylight Chapter 22 update, including the full patch notes.

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Dead By Daylight ‘Portrait Of A Murder’

As today’s Dead By Daylight update is a special one, marking the beginning of Chapter 22, fans will be receiving a new survivor and killer.

The new killer is called ‘The Artist’, a woman who was brutally attacked, maimed, and taken by The Entity and is now on a path of vengeance. Her perks are Grim Embrace, Scourge Hook: Pain, and Hex: Pentimento.

As well as a new killer, Chapter 22 also introduces a new survivor, Jonah Vasquez. A season codebreaker who is able to see the ominous truth at every turn. Vasquez’s perks are Overcome, Corrective Action, and Boon: Exponential.

The update also includes a new map and plenty of bug fixes, check out the official patch notes below.

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Dead By Daylight Chapter 22 Patch Notes

Below you will find the official patch notes for the Dead By Daylight Chapter 22 update, which is now available for download on all supported platforms.

Features

  • Added a new Killer – The Artist
    • Perks – Grim Embrace, Scourge Hook: Pain Resonance, and Hex: Pentimento
  • Added a new Survivor – Jonah Vasquez
    • Perks – Overcome, Corrective Action, and Boon: Exponential
  • Added a new map – Eyrie of Crows
  • Loadout and Customization menus now have Page Markers
    • Markers include the number of the page
    • Markers can be directly selected to jump to the desired page
  • Added a New/Sale badge to the Store
    • Only applies to in-game speech (just The Trickster at this time)
  • Added Subtitles to the HUD
    • Can be toggled in the options

Content

  • Re-enabled location restriction when snuffing Boon totems
  • Updated the character portraits for Meg, Dwight, Adam, and Laurie.
  • Updated the character background images in the Character Info and Store menus for Quentin, Feng, Kate, David, Jake, Nea, Adam, Meg, and Dwight.
  • Added input prompts for the Anti-Hemorrhagic Syringe, Styptic Agents, and Glass Beads add-ons
  • The Store DLC Purchase Popup now specifies the character associated with exclusive items

Cenobite Addon Update

  • Add-on – Liquified Gore
    • Decreased solving time modifier to 1 second (was 2 seconds)
  • Add-on – Torture Pillar
    • Decreased Chain Hunt activation time to 5 seconds (was 10 seconds)
  • Add-on – Larry’s Remains
    • Decreased solving time modifier to 2 seconds (was 4 seconds)
  • Add-on – Chatterer’s Tooth
    • Increased Undetectable status to duration 25 seconds (was 12 seconds)
  • Add-on – Engineer’s Fang
    • Added effect: When hitting an injured Survivor with a possessed chain, only 1 additional chain will spawn
  • Add-on – Iridescent Lament Configuration
    • Increased range to 24 meters (was 16 meters)

Optimization

  • Optimized The Spirit’s performance

Bug Fixes

  • Fixed the broken Game Manual tab on the Tutorial screen.
  • Fixed an issue that allowed survivors to consume other survivor’s Clairvoyance perk.
  • Fixed an issue that caused blessing a totem not to disable Decisive Strike.
  • Fixed an issue that caused the Clairvoyance perk not to be deactivated when speared.
  • Fixed an issue that caused Boon Totem vignettes to disappear when moving between overlapping Boon ranges.
  • Fixed an issue that may cause the Boon Totem vignette to linger when the survivor who applied a Boon leaves the match.
  • Fixed an issue where skill checks would be absent when self-healing with the Self-Care or Boon: Circle of Healing.
  • Fixed an issue that may cause the sound notification for the 4th generator completed not to trigger.
  • Fixed an issue that may cause items, including medkits and toolboxes, with charge modifier add-ons to only apply 99% of their charge.
  • Fixed an issue that caused a hitch to occur at the end of vaults with the Legion.
  • Fixed an issue that caused Hag traps set in the Asylum’s entrance not to get triggered.
  • Fixed an issue that let The Nightmare place Dream Snares which would not be seen from below on top of stairs.
  • Fixed an issue that may cause the Afterpiece Tonic gas not to match the affected area when the bottle explodes high above ground level.
  • Fixed an issue that may cause survivors to be attacked by the Chain Hunt while they are solving the Lament Configuration.
  • Fixed an issue that caused a placeholder icon to be seen when affected by another player’s Leader perk.
  • Fixed an issue that caused a gun SFX to be heard when entering into the tally screen as The Deathslinger.
  • Fixed an issue that caused non-lethal interruptions not to grant progress towards the Quick Draw achievement.
  • Fixed an issue that may cause the camera in the Killer lobby to be off center.
  • Fixed an issue that may cause a hitch to occur after vaulting when using the Lithe perk.
  • Fixed an issue that may cause a hitch to occur when unhooking a survivor or entering a closet.
  • Fixed an issue that may cause The Cannibal to lose the ability to use his power after getting stunned.
  • Fixed an issue that caused clients de-synchronizations after running in the main buildings of various maps (Yamaoka, Macmillan, Ironwork of Misery, Coal Tower).
  • Fixed an issue that caused archives progress to be shareable between different accounts by switching accounts in the main menu.
  • Fixed an issue that caused the end game music to stop playing after using the Legion’s Feral Frenzy.
  • Fixed an issue that caused the Mori music not to play for killers playing the Nemesis.
  • Fixed an issue that may cause the wrong VFX and SFX to play when a Hex Totem was destroyed by a survivor.
  • Fixed an issue that prevented a Gateway’s SFX from stopping after it is closed while playing against The Cenobite.
  • Fixed an issue that prevented Chainsaw SFX from playing after The Cannibal’s Tantrum impacts an object.
  • Fixed an issue that prevented repair sfx from playing when repairing generators in the Survivor tutorial.
  • Fixed an issue that caused the Survivor to crawl into a corner near a totem to prevent being picked up by the Killer in the main building of Yamaoka Family Residence.
  • Fixed an issue that caused the Survivor to get on top of some cars near the Azarov Office. 
  • Fixed an issue that caused a crouching Survivor get stuck near the stairs of one of the house in Dead Dawg Saloon. 
  • Fixed an issue that caused Survivors and Killers to climb on top of a cart near the gallows of Dead Dawg Saloon.
  • Fixed an issue that caused Killers to be unable to walk through a doorway on RPD if the hatch spawned in that location.
  • Fixed an issue that caused the Survivors to not interact with one of the Nightmare’s clocks in RPD map on XSX only. 
  • Fixed an issue that caused the “health line” visual in The Nemesis’s power effect behind the Survivor HUD portraits to disappear.
  • Fixed an issue that caused players to remain stuck in the result screen after a game.

Known Issues

  • There are missing Meat Barrels in the Thompson House Bathroom causing an invisible collision.
  • A couple of Trickster voiceover lines are not localized.
  • Type of currency (KWD) is displayed incorrectly on Windows Store
  • The New and Sale flags on the Store buttons do not properly disappear when clicking on the Store buttons.